AI Insights · Timothy · April 2024
Top 5 Basketball Games Performance in Dominican Republic Q1 2024
Explore the performance trends of the top 5 basketball games in the Dominican Republic for Q1 2024, including downloads, revenue, and active users.
In Q1 2024, the Dominican Republic saw significant activity in the basketball gaming category on a unified platform. Here’s a breakdown of the performance trends for the top 5 basketball games.
NBA 2K Mobile Basketball Game from 2K experienced fluctuating weekly revenue, peaking at around $284 in late January and maintaining figures between $120 and $274 for the rest of the quarter. Weekly downloads started at 2.1K in early January, gradually declining to just over 1K by the end of March. Active users also showed a downward trend, starting from 8.7K in early January and decreasing to roughly 6.9K by the end of the quarter.
NBA Infinite - PvP Basketball by Level Infinite, launched in mid-February, saw an initial surge in weekly downloads with 24.6K in the week of February 12, before stabilizing around 2K-6K. Weekly revenue peaked at $601 in mid-March. Active users started strong at 22.7K in mid-February and stabilized around 14K-25K through the quarter.
NBA 2K24 MyTEAM, also from 2K, launched at the end of January and showed steady growth in weekly revenue, starting at $21 and reaching $97 by mid-March. Downloads peaked at 2.7K in early February before stabilizing around 1.7K-2.6K. Active users climbed from 844 in late January to approximately 3.9K by the end of March.
Basketball Stars™: Multiplayer by Miniclip.com maintained steady weekly revenue, hovering between $7 and $59. Weekly downloads peaked at 4.4K in mid-March, showing significant spikes throughout the quarter. Active users increased from 11.3K in early January to 13.1K by the end of March, indicating a growing user base.
NBA LIVE Mobile Basketball from Electronic Arts displayed consistent weekly downloads, starting at 4.7K and ending at 3.9K. Revenue peaked at $67 in early January and saw minor fluctuations throughout the quarter. Active users remained robust, starting at 59.3K in early January and ending at 49.1K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.